About This Quiz
In the "Quest for Glory" series, you control a hero who is destined to save the world (or die repeatedly while trying). How much do you know about "Quest for Glory"?The moniker was simple and succinct, and it stuck.
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Sierra liked to market the game as being three-in-one because each character changed the way the game played out.
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You could also choose the Fighter class if you preferred a warrior's life.
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Sierra didn't trademark Hero's Quest; Milton Bradley snapped up Hero's Quest for a different product so Sierra was forced to change the name.
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Erasmus offers insights and assistance to the Hero as he makes his way through various adventures.
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A later release used CD-ROM to prevent users from having to constantly swap disks.
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The adventures began with the first release in 1998.
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She tries to lure the Hero into inadvertently bringing evil and darkness to the land.
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"Quest for Glory V" was the last of the original series.
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Imagine the frustration of getting to the end and not being able to finish the game because of a programming error.
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The original game was released on four different platforms, including MS-DOS.
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The city is found in the world of Gloriana.
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Sierra was responsible for creating some of the most successful adventure games of the 1990s.
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Later versions were fixed, but those early mistakes surely soured some buyers on the Sierra brand.
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The ogre casts a curse on the region and evil has descended upon its inhabitants; a Hero is needed to save the day.
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The game's realistic elements were a first in the early video game era.
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The company left EGA behind and moved on to the better graphics in the VGA standard.
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That one was called simply, "Shadows of Darkness."
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In the 1990s, this was a fairly hefty budget for a video game.
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His unmistakable shape is seen in a magician's shop.
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The new style of play drew mixed reviews, but some players thought it was a refreshing change.
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In today's world, that wouldn't even get a game project off of the ground.
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The creatures are talented artists and their works are often magical.
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Deadline pressure and budget problems meant the bow didn't make the cut.
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And if you were too lazy, you could let your computer do the fighting for you.
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The process became so tedious that he loathed the project after three weeks.
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The idea was to require the map included in the box; only legitimate buyers had easy access to the map.
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Fenrus takes the form of a rat and provides laughs for the player.
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It was the only game in the series intended for a single platform.
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In each of the first four games, the Hero hails from a different part of the compass.
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