About This Quiz
For a child of the '80s or '90s, nothing says nostalgia like those opening notes of the "Super Mario Bros." theme song. Think you know your Koopa Troopas from your Goombas? Test your knowledge of "Super Mario Bros." 1 through 3!In the U.S., "Super Mario Bros." was initially on the NES, but the game first came out in Japan in 1985 on a system called the Family Computer (aka Famicom).
At the end of level 1-2, if you walk through the wall rather than accessing the Warp Zone, you can end up in the infinitely-looping, underwater Minus World. You'll eventually run out of time, but it's a cool glitch!
Princess Peach may be able to float for a long time, but Luigi beats the other characters for sheer jumping height.
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"Super Mario Bros.: The Lost Levels" preceded "Super Mario Bros. 2," but it was pretty much a flop.
Gamer Darbian completed a speedrun of the game in 2015 in just 4 minutes, 57 seconds, 627 milliseconds, thanks to many game glitches. This player beat the last record holder by just a fraction of a second.
There was no "Super Mario Bros." musical, but I would pay top dollar to see one!
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Game creator Shigeru Miyamoto originally designed fire bars for "Legend of Zelda." Warp Zones were Miyamoto's way of letting players jump ahead, like you could at the beginning of "Excitebike," a game he designed right before Mario and Zelda.
Mario made his first appearance in "Donkey Kong" in 1981. The first game to include Luigi was the original "Mario Bros.," the prequel to "Super Mario Bros."
"Super Mario Bros." 2 was originally a game called "Doki Doki Panic." It was a Shigeru Miyamoto game, but it had a different play style. That's why you throw vegetables instead of fireballs.
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In a few levels, including 3-1, you can use the turtle-shell-on-the-staircase trick to get up to 99 lives.
You can do this by exploiting a glitch in world 1-1. You end up running through a looped background until you run out of time and die. So definitely try that.
The pink, bow-wearing "Super Mario Bros. 2" villain that spits eggs is a male. Pretty progressive for 1988!
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There's been a long-running theory that "Super Mario Bros. 3" was a play, and game developer Shigeru Miyamoto confirmed it on Twitter in September 2015.
Since the game was so different from the original and from the forthcoming "Super Mario Bros. 3," the developers reveal at the end of 2 that the whole thing was just Mario's dream to avoid having to make this crazy world part of the Mario canon.
"The Wizard" is also the reason that you begged your parents for a Power Glove that Christmas.
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The first issue of Nintendo Power featured a "20-Page spectacular" on "Super Mario Bros. 2" plus a "free poster inside!"
The Warp Whistle even plays the same notes in "Super Mario Bros. 3" as it does in "Legend of Zelda."
Mario's original name was Jumpman.
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Boos — the ghosts in "Super Mario Bros. 3" — are scaredy-cats! Just turn around and look at them, and they freeze.
The Super Leaf made you fly, but with the Tanooki Suit, you could also turn yourself into impenetrable stone. The iconic suit made a comeback in "Super Mario 3D Land" for the Nintendo 3DS, but it couldn't fly. What's the point?
The game manual explains that King Koopa turned all the peaceful people of the Mushroom Kingdom into "stones, bricks, and even field horsehair plants." Mario is basically a mass murderer.
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Buzzy Beetles are faster than Goombas. If you beat the game a second time, nothing else changes. Also, didn't your mom tell you to go to bed?
If you squint, you can see that he actually throws a fist in the air to punch those bricks to pieces. Like a boss.
It only takes one hit. The Goomba's original design was supposed to be a black mushroom, but because of some hard-to-decipher sketches, they're actually walking chestnuts. No, really.
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It's a turtle. The first bad guy you encounter in level 1-1 of "Super Mario Bros." was originally a Koopa Troopa, but they changed it to a Goomba so new players would have a chance to practice on an easier-to-kill bad guy.
To qualify for the final round, which was "Super Mario Bros. 3," the kids competed at "Ninja Gaiden" while Fred Savage and Jenny Lewis yelled advice at them.
Bob-omb continued on as a villain in many future "Super Mario" games, and Shy Guy was in many of the "Mario Party" games. Poor Phanto, though, just couldn't tear himself away from those keys he was guarding.
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The P-Wing, which debuted in "Super Mario Bros. 3," managed to take Mario's flying power to the next level by giving him unlimited flying ability. Take that, Sky Land! Your infinite drops don't scare me.
"Super Mario Bros." was supposed to be a last hurrah for the NES system, which Nintendo was going to replace with the Japanese disc-based system Famicom. Nintendo of America made a last-minute decision to stick with cartridges. Can you imagine growing up in a world where you didn't blow into your games when they were acting glitchy? I'd rather not.
Don't get jealous, but the Famicom version had three Minus Worlds, and you could actually beat them instead of just running out of time. If you beat all three, you got to play in Hard Mode, just as if you had beaten the whole game. OK, get a little bit jealous.
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