To many, "Ender's Game" may seem like modern ultra-fantasy science fiction. What may be surprising is that the series originated from a short story in 1977 and its subsequent novelization in 1985 by novelist Orson Scott Card. In fact, the story is so beloved it has come out in short story, book, film, comics, and video games. But how much do you know about Ender's Quintet? This quiz will make you feel like Bonzo is riding you the whole way through.
There are five books in the Ender Series. After the first book, "Ender's Game," which of the next four can be read as a standalone and out of order from the remaining four books? Can you recall what a Descolada is? You probably don't want to come across it. Do you remember what Pequeninos are, or another name for them?
Growing up as a teenager, you probably imagined saving the world in a science fiction setting. From combat to social battles and of course politics and unique cultures, Orson Scott Card reminds the world what humanity is all about. Do you think you have what it takes to recall and decipher the world of "Ender's Game?" Take this quiz to see if you have what others don't!
In a surprising twist of fate, Card was informed that the name "Ender" - which, to his knowledge, didn't exist - actually means "rare" or "exceptional" in Turkish. It's a suitable name for the novel's hero, who truly was one in a million.
Bean, always one to help Ender out of a pinch, jokes that "the enemy's gate is down," in reference to Ender's brilliant battle room strategies. This phrase jolts Ender into action, inspiring him to destroy the Formic home world.
Ender believes that he cannot defeat his enemies without first loving them. In loving them, he understands their way of thinking and their motivations enough to destroy them completely if he chooses.
Col. Graff gives him the vacation he desperately needs, and even allows Valentine to visit him in the hopes that Ender will regain the will to fight. The ploy works, and after a few halcyon months on Earth, Ender leaves his home planet for good.
"Ender in Exile" tells the story of Ender's journey from Earth to the new colony he expected to call home. It was written last, so it can be read any time after "Ender's Game."
Peter's parents cleverly use praise of Ender to wound Peter's pride, thus driving him to change his mind about trying to bring Ender back to Earth. Peter desires a world in which no one, not even Ender, stands taller than he, metaphorically speaking.
Ender is at first unsure of his ability to govern the colony, but spends his time on the ship gaining the trust of its future colonists. Once on the planet's surface, he faces the difficult task of integrating the new arrivals with the original settlers.
Valentine uses her influence both as Ender's sister and as the demagogue Demosthenes to communicate with Graff and secure a future in space.
During one of his many post-war conversations with Ender, Mazer described Graff as the "consummate bureaucrat" because of the many plans he prepared and the way he could use anyone to accomplish them. They were never terribly worried about Graff during the post-war trial, knowing that he'd find a suitable solution on his own.
Alessandra and Dorabella butt heads frequently throughout the duration of "Ender in Exile." For all their fights, the two do still show love and affection to each other.
Dorabella made a point of introducing herself to all the officers except for him, then turned around and focused entirely on him during her performance in "Taming of the Shrew." The ploy worked, and Morgan was love-struck.
Admiral Morgan was upstaged by a clever plot involving a letter notifying him of the consequences of any insubordinate actions, and by Ender's sincere dedication to getting to know the colonists of Shakespeare before his arrival.
When Ender anonymously writes "Speaker for the Dead," it causes many people to question the necessity of wiping them out. Over time, this is used to political advantage by other characters to impugn Ender's good name.
Ender travels under the name of Andrew Wiggin to the colony of Lusitania, ostensibly because someone requested a speaker for the dead, a person who would learn about the life of the deceased and make an oration to their family and friends.
The Descolada was a virus that infected the entire surface of Lusitania before humans arrived. Early settlers of the planet had to develop drugs to keep it from harming human hosts, and the local scientists struggle to keep up with its evolution.
Lusitania was the first colonized world in which the settlers discovered an intelligent race already inhabiting the planet! The Pequeninos are so named because of their resemblance to pigs.
The Pequeninos have a ritual to allow their males to enter into the "Third Life," a state of existence as a sentient tree. They attempt to honor Libo and Pipo with this ritual, not understanding that they are committing murder.
Once the humans are made aware of the Hive Queen's presence, it's necessary to establish boundaries for the settlements. It takes Ender's great power of persuasion and his understanding of human minds to prevent all-out war.
Jane somehow came into being when the Hive Queen tried desperately to reach Ender during the last Formic war. She started out as the computer program used for the Mind Game Ender played in Battle School.
The Molecular Disruption Device, or "Doctor Device," is launched against Lusitania out of fear of the Descolada. Fortunately, Jane and her crew manage to catch and disable the device, saving the planet.
Part of Ender's "aiua," or being, is split off from him and he creates young versions of Valentine and Peter. The real Valentine is none too happy about this development, and eventually Ender's aiua must decide on a permanent body.
Out of the three - Andrew, Valentine, and Peter - only Peter survives in "Children of the Mind." Finally able to feel whole, he moves forward with his new vision for Starways Congress.
Jane, desperately in need of a body after her ansible connections are terminated, takes over the second Valentine's body as Ender's auia leaves it. She's then given the physical form she needs to live happily ever after with Miro.
The native of Path loathes Peter at the beginning of their journey together, but by the end of the story, she is happy to marry a softer, wiser Peter.
Qing-jao was one of the "Godspoken" residents of Path. While they thought their compulsions were atonement required by the Gods, they were actually the victims of a genetics experiment conducted by Starways Congress.
While the actual fleet itself continued to progress toward Lusitania, its disconnection from the ansibles prevented the reception of new orders from Starways Congress and created quite the stir.
Grego, an uncouth and ill tempered little boy, attacks Ender as soon as he enters the house, and later tries to escape from Ender's grasp by peeing on him.
Ender is curious about Novinha from the moment she sends out a request for a speaker of the dead as a little girl. When he arrives on her planet, she has grown into a hurt, hardened woman.
He says that Olhado is the nickname given to him because of his artificial eyes. He can record everything he sees to replay or delete as he sees fit.
Quim always took his faith seriously and believed his calling in life was to be a missionary to the Pequeninos. Some of them gratefully accept his faith, but others are less welcoming.
As it turns out, Marcos had a congenital disease that prevented him from fathering children, and all of the Ribeira children were actually the sons and daughters of Libo Figueira. He married Novinha on the condition that she could still be with Libo secretly.
The Descolada, a terrible virus afflicting the whole planet, is discovered to be the creation of an alien species. Their communication methods are vastly different from human speech, and the books leave much about the virus and the race that created it unexplained.
Jane is Ender's constant confidant and companion through the earpiece he takes with him everywhere. Jane's omnipresence in Ender's life is a sore spot for Novinha and leads to trouble in their marriage.
They want to escape their planet and explore the stars, so the Hive Queen shares her knowledge with them. Unfortunately, they must overcome the problem of the Descolada, which could wipe out all the inhabited planets if it is carelessly spread to human vessels.
Surviving the ansible disconnection is a harrowing experience for Jane, and it forces her to explore her connections with the rest of the world. Through the help of her friends, she is guided to safe havens.